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My name is Craig A Clark, Freelance Hard Surface Modeller, and this site is showcase of my work, both CGI and Photographic. Newtek Lightwave 3D, Bunkspeed Hypershot HD, Photoshop, and a some Autodesk Maya are the main tools used in the creation of my CGI modelling work.

Hard Surface Modelling is my main area of expertise, including automotive, aviation, and science fiction modelling, in addition to architectural and product visualisation work.


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